Westward dev log #14: A Vertical Slice
![](https://www.dynetisgames.com/wp-content/uploads/2018/03/expandingBattles-1024x585.gif)
I have encountered the term “vertical slice” a lot in the past few weeks. In the game dev world, it’s used to describe a particular kind of game prototype that is suitable to show to publishers. The idea is that it’s important to focus on conveying the key aspects of…